![]() ![]() We will continue to develop the game in an effort to meet your expectations. ![]() Lastly, our development team was very happy to receive encouraging results about purchase intent from those who responded to the survey! The story will branch out in various ways, and many unique characters will enter the story. However, in the final version of Triangle Strategy, you will be able to experience the events leading up to the invasion and what happens after you make specific decisions. These are elements you may not have been able to enjoy fully in the Debut Demo. “Based on these survey results, users have high expectations for the game’s story, the personalities of the characters, and the system for levelling up and improving characters in tactical strategy games. Improved the display for buffs, debuffs, and the number of turns effects will last on objects.Added a feature to show a character’s final destination prior to using an ability that involves character movement.Added a feature to allow the button guide information at the bottom of the screen to be hidden.Added a feature to display guides about terrain effects during battles.Added a screen during battle preparation to show which units are or are not deployed.Implemented gameplay tips during loading screens.Added a feature that automatically creates quicksave data after a set number of turns during battle.Added an icon indicating when a back attack is possible.Panel colors when selecting a destination have been adjusted.A button input is now required to enter/leave houses (to prevent entering by mistake).Controls for Serenoa during exploration phase have been improved.More options have been added for screen visibility, effects, and controls.Location of the command window during battle has been changed to improve visibility.The turn order of units on the map is now shown on the AT Bar as well.Hovering the cursor over enemies displays their turn order. ![]()
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